Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 9 days ago
15 / 11 / 9
K / D / A
44.4%
Kill participation
1,035.7
Damage / min
15,775g
446.7 gold / min
44
9 placed · 8 cleared
194
5.5 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTONIO#159
Yasuo · Top
15 / 5 / 6
37.5% KP
35,070
18.9% share
18,789g
282 CS · 8/m
zuccen#z k
Karthus · Jungle
14 / 15 / 22
64.3% KP
56,128
30.2% share
19,426g
279 CS · 7.9/m
LYNTER#BR1
Katarina · Mid
15 / 8 / 12
48.2% KP
38,981
21% share
17,280g
224 CS · 6.3/m
doutor tadalinha#rvn
Sivir · ADC
9 / 10 / 25
60.7% KP
45,748
24.6% share
22,495g
312 CS · 8.8/m
mid piano#helo
Pyke · Support
3 / 16 / 20
41.1% KP
10,090
5.4% share
10,819g
16 CS · 0.5/m
Red side
DefeatSilveregg#Talon
Locke · Top
5 / 11 / 7
22.2% KP
17,651
11.8% share
16,496g
250 CS · 7.1/m
ozen a imóvel#maka
Briar · Jungle
15 / 11 / 10
46.3% KP
29,486
19.8% share
16,981g
239 CS · 6.8/m
GEENA#66666
LeBlanc · Mid
15 / 11 / 9
44.4% KP
36,577
24.5% share
15,775g
194 CS · 5.5/m
rhyyzin#br1
Ezreal · ADC
17 / 10 / 12
53.7% KP
49,619
33.2% share
19,812g
255 CS · 7.2/m
just räy#BR1
Nautilus · Support
2 / 13 / 32
63% KP
15,923
10.7% share
11,925g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
