Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 9 days ago
11 / 8 / 6
K / D / A
39.5%
Kill participation
969.8
Damage / min
19,531g
497.6 gold / min
36
15 placed · 5 cleared
312
7.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
5
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwtv ZellyHD#VLKZ
Vel'Koz · Top
2 / 9 / 4
14% KP
18,978
12.1% share
14,183g
293 CS · 7.5/m
ONE TRUE KING#shin
Kindred · Jungle
21 / 10 / 1
51.2% KP
55,696
35.5% share
23,147g
284 CS · 7.2/m
GEENA#66666
Syndra · Mid
11 / 8 / 6
39.5% KP
38,064
24.3% share
19,531g
312 CS · 7.9/m
Lithium#仁仁仁
Sivir · ADC
8 / 9 / 11
44.2% KP
32,288
20.6% share
22,075g
335 CS · 8.5/m
pel3#pvp
Amumu · Support
1 / 13 / 18
44.2% KP
11,660
7.4% share
11,577g
40 CS · 1/m
Red side
Defeattheploze#6872
Ryze · Top
16 / 6 / 10
53.1% KP
27,467
16.5% share
20,878g
360 CS · 9.2/m
gurincriveI#br1
Qiyana · Jungle
13 / 10 / 13
53.1% KP
45,896
27.6% share
20,262g
248 CS · 6.3/m
ariziinho#Hwei
Zoe · Mid
4 / 9 / 12
32.7% KP
31,979
19.2% share
13,996g
254 CS · 6.5/m
YOUSEEBIGGIRL123#1234
Caitlyn · ADC
10 / 14 / 9
38.8% KP
33,041
19.9% share
19,766g
366 CS · 9.3/m
Kalista#53105
Lux · Support
6 / 4 / 22
57.1% KP
28,061
16.9% share
13,294g
64 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
