Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 8 days ago
10 / 4 / 11
K / D / A
55.3%
Kill participation
1,292.4
Damage / min
13,005g
493.9 gold / min
17
12 placed · 0 cleared
175
6.6 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCharmander#divas
Irelia · Top
0 / 10 / 0
0% KP
13,148
13.5% share
9,555g
218 CS · 8.3/m
Ricardo#058
Wukong · Jungle
10 / 9 / 6
64% KP
22,677
23.3% share
14,629g
219 CS · 8.3/m
winwinwin#KR07
Akali · Mid
6 / 5 / 2
32% KP
15,002
15.4% share
11,552g
209 CS · 7.9/m
too sharp 4u#r10
Lucian · ADC
4 / 9 / 8
48% KP
29,097
29.9% share
12,437g
203 CS · 7.7/m
misa#sona
Sona · Support
5 / 5 / 13
72% KP
17,513
18% share
9,653g
32 CS · 1.2/m
Red side
VictoryGrevthar#BRA1
Renekton · Top
5 / 3 / 9
36.8% KP
19,280
16.9% share
12,966g
239 CS · 9.1/m
tetis#tts
Jayce · Jungle
11 / 5 / 6
44.7% KP
23,701
20.8% share
15,280g
170 CS · 6.5/m
GEENA#66666
Syndra · Mid
10 / 4 / 11
55.3% KP
34,033
29.8% share
13,005g
175 CS · 6.6/m
sant#0803
Kalista · ADC
10 / 6 / 14
63.2% KP
33,777
29.6% share
16,475g
231 CS · 8.8/m
Viikks#Wisp
Soraka · Support
2 / 8 / 24
68.4% KP
3,249
2.8% share
9,000g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
