Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 7 days ago
14 / 10 / 8
K / D / A
48.9%
Kill participation
1,101.7
Damage / min
13,162g
442.2 gold / min
13
7 placed · 0 cleared
150
5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDenyan#chase
Singed · Top
3 / 11 / 11
31.1% KP
25,211
17.3% share
10,921g
224 CS · 7.5/m
LukeMafra#2003
Wukong · Jungle
14 / 7 / 11
55.6% KP
34,378
23.6% share
15,362g
176 CS · 5.9/m
GEENA#66666
LeBlanc · Mid
14 / 10 / 8
48.9% KP
32,794
22.6% share
13,162g
150 CS · 5/m
Laura Palmer#1000
Zyra · ADC
11 / 12 / 19
66.7% KP
41,191
28.3% share
14,759g
179 CS · 6/m
venere vai venus#zzzzz
Bard · Support
3 / 12 / 24
60% KP
11,839
8.1% share
10,667g
15 CS · 0.5/m
Red side
Victorybeta32#ISA
Olaf · Top
12 / 7 / 6
34.6% KP
43,081
25.3% share
14,692g
221 CS · 7.4/m
Kohls#peace
Hecarim · Jungle
15 / 9 / 12
51.9% KP
34,142
20.1% share
19,034g
289 CS · 9.7/m
Tutsz#1612
Syndra · Mid
14 / 8 / 6
38.5% KP
38,354
22.5% share
14,210g
191 CS · 6.4/m
sant#0803
Yunara · ADC
10 / 12 / 14
46.2% KP
45,576
26.8% share
16,239g
205 CS · 6.9/m
Velthan#Sup
Lulu · Support
1 / 9 / 31
61.5% KP
9,124
5.4% share
10,436g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
