Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 5 days ago
19 / 8 / 8
K / D / A
51.9%
Kill participation
1,626.7
Damage / min
17,427g
616.5 gold / min
12
8 placed · 1 cleared
210
7.4 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbolas murchas#ego
Renekton · Top
4 / 13 / 8
30.8% KP
17,338
17% share
12,185g
223 CS · 7.9/m
fleurie#luv
Wukong · Jungle
21 / 7 / 2
59% KP
36,842
36.1% share
18,292g
191 CS · 6.8/m
Korantemaa#dioge
Ryze · Mid
9 / 7 / 4
33.3% KP
26,702
26.2% share
13,979g
264 CS · 9.3/m
sant#0803
Twisted Fate · ADC
1 / 15 / 9
25.6% KP
9,087
8.9% share
11,877g
188 CS · 6.7/m
Duduhh#愛憎の影
Janna · Support
4 / 10 / 20
61.5% KP
11,975
11.7% share
10,341g
46 CS · 1.6/m
Red side
VictoryPETRUS#OWO
Teemo · Top
12 / 7 / 11
44.2% KP
32,416
21.6% share
14,233g
202 CS · 7.1/m
BetterJunglerWin#W33
Qiyana · Jungle
12 / 6 / 5
32.7% KP
30,680
20.5% share
16,466g
246 CS · 8.7/m
GEENA#66666
Syndra · Mid
19 / 8 / 8
51.9% KP
45,980
30.7% share
17,427g
210 CS · 7.4/m
too sharp 4u#r10
Yasuo · ADC
8 / 11 / 10
34.6% KP
26,716
17.8% share
13,271g
210 CS · 7.4/m
its okay#true
Karma · Support
1 / 8 / 22
44.2% KP
14,216
9.5% share
9,014g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
