Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 2 days ago
15 / 6 / 5
K / D / A
46.5%
Kill participation
1,182.4
Damage / min
15,669g
500.1 gold / min
19
13 placed · 3 cleared
228
7.3 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbolas murchas#ego
Darius · Top
12 / 13 / 3
48.4% KP
27,116
18.3% share
14,852g
175 CS · 5.6/m
Leba#nvm
Lee Sin · Jungle
9 / 7 / 10
61.3% KP
37,076
25% share
14,714g
182 CS · 5.8/m
Hayilat#BIEL
Ahri · Mid
3 / 7 / 11
45.2% KP
26,483
17.9% share
11,722g
236 CS · 7.5/m
LUKINHA 11#cazak
Yunara · ADC
4 / 8 / 13
54.8% KP
41,121
27.8% share
14,707g
254 CS · 8.1/m
misa#sona
Sona · Support
3 / 8 / 18
67.7% KP
16,360
11% share
9,539g
29 CS · 0.9/m
Red side
VictoryWHO DECIDED THAT#estud
Sett · Top
10 / 6 / 9
44.2% KP
38,410
29.8% share
14,694g
236 CS · 7.5/m
XoblinhaRandom#BBB
Cho'Gath · Jungle
10 / 5 / 10
46.5% KP
21,774
16.9% share
14,595g
204 CS · 6.5/m
GEENA#66666
Syndra · Mid
15 / 6 / 5
46.5% KP
37,048
28.7% share
15,669g
228 CS · 7.3/m
Erling Haaland#Makes
Yasuo · ADC
7 / 6 / 9
37.2% KP
22,176
17.2% share
16,882g
279 CS · 8.9/m
Joker#Carta
Alistar · Support
1 / 9 / 27
65.1% KP
9,654
7.5% share
10,288g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
