Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 2 days ago
4 / 5 / 14
K / D / A
50%
Kill participation
805.1
Damage / min
13,866g
446.8 gold / min
27
14 placed · 2 cleared
237
7.6 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDEMACIA NUBÃO#GAREN
Garen · Top
6 / 6 / 1
25% KP
11,736
15.4% share
13,668g
276 CS · 8.9/m
D Gracie#BJJ
Pantheon · Jungle
6 / 12 / 3
32.1% KP
12,959
17% share
10,869g
171 CS · 5.5/m
Infinity1#BR2
Ekko · Mid
4 / 3 / 7
39.3% KP
18,819
24.7% share
12,415g
264 CS · 8.5/m
孫悟空#Son59
Jhin · ADC
9 / 4 / 10
67.9% KP
22,640
29.7% share
15,841g
277 CS · 8.9/m
Saifer#KING
Nautilus · Support
3 / 11 / 16
67.9% KP
10,161
13.3% share
8,701g
13 CS · 0.4/m
Red side
VictoryWHO DECIDED THAT#estud
Mordekaiser · Top
10 / 3 / 7
47.2% KP
24,251
19.7% share
17,135g
341 CS · 11/m
cristal#relly
Quinn · Jungle
14 / 2 / 5
52.8% KP
19,982
16.3% share
17,055g
268 CS · 8.6/m
GEENA#66666
Syndra · Mid
4 / 5 / 14
50% KP
24,986
20.3% share
13,866g
237 CS · 7.6/m
ratin#louco
Kog'Maw · ADC
7 / 15 / 9
44.4% KP
35,446
28.9% share
12,803g
171 CS · 5.5/m
Wonder of Vasco#00001
Hwei · Support
1 / 3 / 18
52.8% KP
18,187
14.8% share
9,795g
85 CS · 2.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
