Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 2 days ago
1 / 4 / 22
K / D / A
57.5%
Kill participation
147.2
Damage / min
7,575g
321 gold / min
72
29 placed · 6 cleared
26
1.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatuuyir#riyuu
Ahri · Top
4 / 4 / 5
52.9% KP
11,621
19.6% share
9,005g
185 CS · 7.8/m
Filtro#Sorry
Jarvan IV · Jungle
1 / 10 / 10
64.7% KP
9,527
16% share
8,605g
126 CS · 5.3/m
Pedrin Maverick#2506
Taliyah · Mid
2 / 9 / 4
35.3% KP
16,237
27.3% share
8,002g
180 CS · 7.6/m
sant#0803
Jinx · ADC
8 / 9 / 6
82.4% KP
17,387
29.3% share
11,851g
215 CS · 9.1/m
TTS Esnobe#prime
Thresh · Support
2 / 8 / 6
47.1% KP
4,608
7.8% share
6,311g
21 CS · 0.9/m
Red side
VictoryLUKINHA 11#cazak
Tristana · Top
11 / 3 / 2
32.5% KP
21,997
23.4% share
13,978g
218 CS · 9.2/m
bad decisions#hack
Hecarim · Jungle
14 / 2 / 12
65% KP
17,207
18.3% share
14,837g
232 CS · 9.8/m
Sr dos mistérios#tolo
Kennen · Mid
8 / 6 / 12
50% KP
27,055
28.8% share
11,704g
168 CS · 7.1/m
Johann Pachelbel#Canon
Xerath · ADC
6 / 2 / 19
62.5% KP
24,206
25.8% share
13,323g
204 CS · 8.6/m
GEENA#66666
Janna · Support
1 / 4 / 22
57.5% KP
3,473
3.7% share
7,575g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
