Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · Yesterday
7 / 6 / 9
K / D / A
50%
Kill participation
904.9
Damage / min
14,120g
444.7 gold / min
31
13 placed · 3 cleared
231
7.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTERMINA#zerok
Yasuo · Top
8 / 6 / 6
43.8% KP
25,631
23.8% share
15,586g
296 CS · 9.3/m
Frankie Cosmos#BR1
Lillia · Jungle
4 / 0 / 13
53.1% KP
14,093
13.1% share
14,364g
233 CS · 7.3/m
GEENA#66666
Syndra · Mid
7 / 6 / 9
50% KP
28,729
26.7% share
14,120g
231 CS · 7.3/m
spicy banana#222
Draven · ADC
12 / 8 / 8
62.5% KP
31,160
29% share
18,375g
245 CS · 7.7/m
Auto Player#Slint
Rell · Support
1 / 6 / 20
65.6% KP
7,966
7.4% share
9,308g
24 CS · 0.8/m
Red side
Defeatreconocen#jmz
Renekton · Top
4 / 10 / 4
30.8% KP
19,728
24% share
12,887g
269 CS · 8.5/m
noobao9000#NOOB
Aatrox · Jungle
10 / 2 / 3
50% KP
23,709
28.8% share
13,881g
237 CS · 7.5/m
dean blunt#iniv
Twisted Fate · Mid
5 / 5 / 8
50% KP
16,225
19.7% share
13,262g
212 CS · 6.7/m
Kramer#Lucas
Kalista · ADC
6 / 9 / 8
53.8% KP
12,558
15.3% share
15,690g
279 CS · 8.8/m
misa#sona
Sona · Support
1 / 6 / 17
69.2% KP
9,999
12.2% share
9,251g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
