Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · Yesterday
1 / 8 / 29
K / D / A
60%
Kill participation
230.7
Damage / min
12,559g
325.8 gold / min
147
69 placed · 17 cleared
50
1.3 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpollogamer22#KING1
Singed · Top
4 / 12 / 15
44.2% KP
25,947
18.7% share
14,981g
217 CS · 5.6/m
Tapioka French#br1
Lee Sin · Jungle
16 / 6 / 10
60.5% KP
33,662
24.3% share
20,996g
289 CS · 7.5/m
haxixe abuser#anna
Brand · Mid
8 / 11 / 14
51.2% KP
34,169
24.6% share
15,847g
249 CS · 6.5/m
felipinho#0804
Lucian · ADC
7 / 12 / 16
53.5% KP
23,240
16.8% share
17,335g
270 CS · 7/m
Lion#0018
Camille · Support
8 / 9 / 18
60.5% KP
21,708
15.6% share
14,139g
48 CS · 1.2/m
Red side
Victorykiana#riven
Riven · Top
14 / 9 / 10
48% KP
42,243
26.7% share
19,368g
293 CS · 7.6/m
better jg wins#RJ1
Naafiri · Jungle
11 / 7 / 12
46% KP
36,714
23.2% share
18,552g
287 CS · 7.4/m
horai#sv357
Orianna · Mid
9 / 12 / 15
48% KP
38,101
24.1% share
15,802g
235 CS · 6.1/m
momomomomomomomo#omom
Locke · ADC
15 / 7 / 5
40% KP
32,156
20.3% share
19,591g
267 CS · 6.9/m
GEENA#66666
Janna · Support
1 / 8 / 29
60% KP
8,895
5.6% share
12,559g
50 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
