Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · Yesterday
1 / 8 / 23
K / D / A
61.5%
Kill participation
190.8
Damage / min
9,375g
345.7 gold / min
102
34 placed · 12 cleared
28
1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryivaD#Avê
Anivia · Top
1 / 6 / 9
25.6% KP
16,193
15.5% share
9,790g
187 CS · 6.9/m
Bufão Demoniaco#tilta
Shaco · Jungle
3 / 7 / 17
51.3% KP
17,513
16.7% share
11,126g
167 CS · 6.2/m
no regrets#solo1
Katarina · Mid
26 / 7 / 3
74.4% KP
41,076
39.3% share
16,649g
145 CS · 5.3/m
cici#yuumi
Syndra · ADC
8 / 2 / 11
48.7% KP
24,617
23.5% share
15,228g
251 CS · 9.3/m
GEENA#66666
Janna · Support
1 / 8 / 23
61.5% KP
5,173
4.9% share
9,375g
28 CS · 1/m
Red side
Defeatsaber#flaw
Kayle · Top
8 / 5 / 3
36.7% KP
23,295
21.7% share
12,726g
249 CS · 9.2/m
Kohls#peace
Hecarim · Jungle
6 / 8 / 9
50% KP
29,199
27.1% share
12,707g
198 CS · 7.3/m
warpath#heca
Quinn · Mid
14 / 9 / 5
63.3% KP
30,714
28.6% share
13,055g
167 CS · 6.2/m
i came back#22222
Sivir · ADC
0 / 9 / 8
26.7% KP
13,766
12.8% share
12,142g
229 CS · 8.4/m
misa#sona
Sona · Support
2 / 8 / 14
53.3% KP
10,602
9.9% share
8,490g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
