Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 18 hours ago
7 / 6 / 7
K / D / A
37.8%
Kill participation
849.7
Damage / min
14,016g
465.6 gold / min
16
11 placed · 1 cleared
260
8.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymyheart218975843#yyy
Jayce · Top
9 / 5 / 11
52.6% KP
31,775
28% share
16,309g
255 CS · 8.5/m
blue locke#ego
Lillia · Jungle
6 / 3 / 10
42.1% KP
14,735
13% share
14,735g
283 CS · 9.4/m
Xand#aaaaa
Aurora · Mid
9 / 6 / 7
42.1% KP
21,387
18.9% share
13,381g
221 CS · 7.3/m
Brance#Branc
Kalista · ADC
10 / 11 / 8
47.4% KP
37,307
32.9% share
17,624g
297 CS · 9.9/m
why are u there#faide
Pyke · Support
4 / 12 / 14
47.4% KP
8,224
7.3% share
10,735g
35 CS · 1.2/m
Red side
DefeatWHO DECIDED THAT#estud
K'Sante · Top
2 / 11 / 2
10.8% KP
12,081
10.6% share
9,830g
181 CS · 6/m
kiana#riven
Vayne · Jungle
7 / 10 / 2
24.3% KP
17,381
15.3% share
12,209g
195 CS · 6.5/m
GEENA#66666
Syndra · Mid
7 / 6 / 7
37.8% KP
25,577
22.5% share
14,016g
260 CS · 8.6/m
firyan benufinho#athos
Yunara · ADC
12 / 7 / 11
62.2% KP
33,881
29.8% share
18,234g
257 CS · 8.5/m
Pansinho#BrLux
Lux · Support
9 / 4 / 14
62.2% KP
24,713
21.7% share
11,465g
63 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
