Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 14 hours ago
10 / 13 / 7
K / D / A
43.6%
Kill participation
689.5
Damage / min
13,354g
416.9 gold / min
27
18 placed · 3 cleared
175
5.5 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatratin#louco
Heimerdinger · Top
4 / 10 / 8
30.8% KP
40,411
28.7% share
12,034g
212 CS · 6.6/m
Bufão Demoniaco#tilta
Kayn · Jungle
13 / 8 / 10
59% KP
46,166
32.8% share
16,611g
223 CS · 7/m
Whoanma#WHO
Sylas · Mid
12 / 5 / 7
48.7% KP
20,158
14.3% share
13,233g
149 CS · 4.7/m
GEENA#66666
Mel · ADC
10 / 13 / 7
43.6% KP
22,086
15.7% share
13,354g
175 CS · 5.5/m
sofia#heime
Sona · Support
0 / 5 / 23
59% KP
12,036
8.5% share
9,480g
28 CS · 0.9/m
Red side
VictoryTerra#4761
Olaf · Top
14 / 6 / 7
51.2% KP
42,480
28.1% share
17,929g
232 CS · 7.2/m
noobao9000#NOOB
Shyvana · Jungle
3 / 5 / 19
53.7% KP
22,083
14.6% share
13,950g
251 CS · 7.8/m
its okay#true
Cassiopeia · Mid
8 / 8 / 7
36.6% KP
21,736
14.4% share
13,249g
239 CS · 7.5/m
Morttheus#BR1
Ashe · ADC
13 / 8 / 16
70.7% KP
48,471
32% share
19,077g
275 CS · 8.6/m
Don Kanonji#777
Seraphine · Support
3 / 12 / 26
70.7% KP
16,672
11% share
10,464g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
