Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 244 days ago
12 / 3 / 6
K / D / A
48.6%
Kill participation
1,378.1
Damage / min
12,084g
558.2 gold / min
10
7 placed · 0 cleared
196
9.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZheen#Zheen
Gnar · Top
1 / 9 / 2
20% KP
16,289
27.4% share
6,401g
120 CS · 5.5/m
Akash#JUNG
Nocturne · Jungle
6 / 6 / 1
46.7% KP
12,269
20.6% share
11,652g
158 CS · 7.3/m
Ddead Pool#br1
Zoe · Mid
2 / 11 / 0
13.3% KP
10,002
16.8% share
5,663g
85 CS · 3.9/m
Clobinho#CRVG
Swain · ADC
5 / 7 / 1
40% KP
11,852
19.9% share
9,130g
151 CS · 7/m
OtomeGameIsekai#2511
Karma · Support
1 / 5 / 6
46.7% KP
9,141
15.3% share
6,696g
38 CS · 1.8/m
Red side
Victorycajita#reset
Cho'Gath · Top
8 / 4 / 7
40.5% KP
20,999
22.8% share
10,155g
163 CS · 7.5/m
ASDQQQZZZ#9999
Jayce · Jungle
9 / 1 / 14
62.2% KP
20,465
22.2% share
11,886g
159 CS · 7.3/m
GOOD GAME GG XD#0404
Syndra · Mid
12 / 3 / 6
48.6% KP
29,835
32.3% share
12,084g
196 CS · 9.1/m
IDV Ar3s#IDV
Samira · ADC
8 / 3 / 4
32.4% KP
10,619
11.5% share
10,849g
157 CS · 7.3/m
Jean Grey#616K
Lux · Support
0 / 4 / 18
48.6% KP
10,379
11.2% share
6,908g
36 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
