Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 243 days ago
14 / 2 / 16
K / D / A
66.7%
Kill participation
1,670.4
Damage / min
18,230g
569.4 gold / min
17
9 placed · 3 cleared
271
8.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNyon Dark#br1
Aatrox · Top
4 / 6 / 4
17.8% KP
19,745
14% share
12,447g
246 CS · 7.7/m
ASDQQQZZZ#9999
Qiyana · Jungle
13 / 8 / 8
46.7% KP
25,513
18.1% share
16,667g
230 CS · 7.2/m
GOOD GAME GG XD#0404
Ryze · Mid
14 / 2 / 16
66.7% KP
53,480
38% share
18,230g
271 CS · 8.5/m
jumento#084
Akali · ADC
13 / 5 / 10
51.1% KP
32,787
23.3% share
15,970g
206 CS · 6.4/m
RED Peu#Auau
Nami · Support
1 / 8 / 21
48.9% KP
9,222
6.6% share
9,987g
22 CS · 0.7/m
Red side
Defeatmael421#br1
Garen · Top
4 / 6 / 3
24.1% KP
22,503
18.9% share
12,972g
272 CS · 8.5/m
ZéhCastro#br1
Nunu & Willump · Jungle
8 / 6 / 11
65.5% KP
34,461
28.9% share
14,129g
178 CS · 5.6/m
lingcod#BR1
Fizz · Mid
4 / 9 / 1
17.2% KP
11,736
9.8% share
10,910g
229 CS · 7.2/m
MoreI#br1
Twitch · ADC
11 / 14 / 5
55.2% KP
43,130
36.2% share
15,672g
225 CS · 7/m
Cacá do Pálio#1112
Lulu · Support
2 / 11 / 13
51.7% KP
7,428
6.2% share
9,314g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
