Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 242 days ago
14 / 4 / 14
K / D / A
71.8%
Kill participation
1,662.8
Damage / min
18,070g
661.1 gold / min
14
3 placed · 0 cleared
253
9.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTosh1r0#br1
Malphite · Top
1 / 7 / 1
13.3% KP
16,141
19.2% share
8,471g
171 CS · 6.3/m
masca#BR2
Graves · Jungle
6 / 8 / 3
60% KP
23,061
27.4% share
13,108g
220 CS · 8/m
Rip Souls#Ripsk
Viktor · Mid
1 / 7 / 5
40% KP
16,372
19.4% share
8,755g
191 CS · 7/m
Chino#1549
Jinx · ADC
6 / 9 / 3
60% KP
21,142
25.1% share
14,873g
222 CS · 8.1/m
Slv#SALVI
Lulu · Support
1 / 8 / 8
60% KP
7,534
8.9% share
7,142g
32 CS · 1.2/m
Red side
VictoryBANCO ITAU#BR2
Mordekaiser · Top
3 / 4 / 3
15.4% KP
19,861
14.8% share
9,872g
208 CS · 7.6/m
GOOD GAME GG XD#0404
Jayce · Jungle
14 / 4 / 14
71.8% KP
45,451
33.8% share
18,070g
253 CS · 9.3/m
miss u everyday#1807
Zoe · Mid
15 / 2 / 4
48.7% KP
33,275
24.8% share
15,194g
221 CS · 8.1/m
João#zed
Lucian · ADC
5 / 4 / 11
41% KP
23,628
17.6% share
12,421g
198 CS · 7.2/m
LOUD FLU#br1
Nami · Support
2 / 1 / 26
71.8% KP
12,093
9% share
9,845g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
