Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 240 days ago
18 / 6 / 10
K / D / A
60.9%
Kill participation
1,523.1
Damage / min
19,371g
540.3 gold / min
38
15 placed · 5 cleared
246
6.9 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTAMANDUÁ GAMER#PNEU
Cho'Gath · Top
4 / 9 / 7
24.4% KP
18,101
12.4% share
12,235g
231 CS · 6.4/m
Amo góticas ツ#lemas
Gragas · Jungle
5 / 12 / 13
40% KP
25,066
17.2% share
13,912g
186 CS · 5.2/m
Paulininsanidade#hio
Katarina · Mid
18 / 9 / 7
55.6% KP
33,034
22.7% share
16,837g
194 CS · 5.4/m
PedroReis#br1
Varus · ADC
14 / 9 / 11
55.6% KP
43,538
29.9% share
17,970g
248 CS · 6.9/m
4doorss#br1
Neeko · Support
4 / 7 / 25
64.4% KP
25,821
17.7% share
12,178g
68 CS · 1.9/m
Red side
Victoryмαzιησ#GOAT
Rumble · Top
6 / 8 / 8
30.4% KP
35,473
22.4% share
14,313g
247 CS · 6.9/m
ASDQQQZZZ#9999
Aatrox · Jungle
13 / 4 / 12
54.3% KP
31,199
19.7% share
18,722g
262 CS · 7.3/m
GOOD GAME GG XD#0404
Zoe · Mid
18 / 6 / 10
60.9% KP
54,604
34.5% share
19,371g
246 CS · 6.9/m
Felipe#0104
Smolder · ADC
7 / 15 / 9
34.8% KP
25,243
16% share
15,207g
235 CS · 6.6/m
Lady Sadness#Kaori
Leona · Support
2 / 12 / 9
23.9% KP
11,707
7.4% share
9,562g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
