Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 236 days ago
15 / 5 / 8
K / D / A
60.5%
Kill participation
1,505.2
Damage / min
14,313g
547.3 gold / min
20
10 placed · 1 cleared
192
7.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMatheuslucv0#BR1
Yasuo · Top
2 / 12 / 2
17.4% KP
18,631
17.1% share
8,918g
170 CS · 6.5/m
Cause and effect#br1
Karthus · Jungle
10 / 9 / 7
73.9% KP
40,241
37% share
12,485g
173 CS · 6.6/m
RazorK#270
Galio · Mid
7 / 6 / 7
60.9% KP
19,331
17.8% share
10,743g
167 CS · 6.4/m
Professor YanKo#0506
Smolder · ADC
2 / 5 / 5
30.4% KP
20,902
19.2% share
10,003g
201 CS · 7.7/m
dks#br2
Rakan · Support
2 / 6 / 12
60.9% KP
9,698
8.9% share
8,127g
27 CS · 1/m
Red side
VictoryVictor carry us#fiora
Fiora · Top
12 / 5 / 5
44.7% KP
24,243
22.7% share
16,342g
247 CS · 9.4/m
ASDQQQZZZ#9999
Ambessa · Jungle
3 / 5 / 11
36.8% KP
15,346
14.4% share
11,421g
217 CS · 8.3/m
GOOD GAME GG XD#0404
Aatrox · Mid
15 / 5 / 8
60.5% KP
39,362
36.9% share
14,313g
192 CS · 7.3/m
jokerzinho#zzz
Kai'Sa · ADC
6 / 2 / 8
36.8% KP
22,716
21.3% share
14,010g
239 CS · 9.1/m
Equinócio#hope
Soraka · Support
2 / 6 / 16
47.4% KP
5,018
4.7% share
8,450g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
