Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kassadin
Victory
Ranked Solo/Duo · 225 days ago
8 / 3 / 6
K / D / A
48.3%
Kill participation
908.3
Damage / min
15,912g
534.3 gold / min
18
10 placed · 1 cleared
227
7.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpedrojaime#PJ1
Ornn · Top
3 / 7 / 5
28.6% KP
23,365
19.8% share
9,775g
179 CS · 6/m
TORIYAMA#KAME亀
Dr. Mundo · Jungle
10 / 2 / 10
71.4% KP
36,941
31.3% share
14,101g
165 CS · 5.5/m
VEIGARKING#CN1
Veigar · Mid
11 / 6 / 6
60.7% KP
30,727
26% share
13,470g
226 CS · 7.6/m
That s not me#1980
Draven · ADC
3 / 11 / 3
21.4% KP
16,467
14% share
11,912g
202 CS · 6.8/m
Viniscar#BR0
Nami · Support
1 / 3 / 18
67.9% KP
10,539
8.9% share
8,933g
45 CS · 1.5/m
Red side
VictorywJoakho#BR1
Jayce · Top
3 / 7 / 4
24.1% KP
29,704
18.8% share
11,173g
224 CS · 7.5/m
Pride#cheon
Jarvan IV · Jungle
5 / 4 / 11
55.2% KP
25,094
15.9% share
12,681g
207 CS · 7/m
GOOD GAME GG XD#0404
Kassadin · Mid
8 / 3 / 6
48.3% KP
27,053
17.1% share
15,912g
227 CS · 7.6/m
RED Peu#Auau
Caitlyn · ADC
7 / 10 / 7
48.3% KP
38,469
24.4% share
13,076g
199 CS · 6.7/m
Benvi#LOL
Lux · Support
6 / 4 / 14
69% KP
37,475
23.7% share
10,861g
89 CS · 3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
