Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 225 days ago
17 / 7 / 7
K / D / A
44.4%
Kill participation
1,425.4
Damage / min
16,233g
501 gold / min
30
11 placed · 3 cleared
204
6.3 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryANINHA NOXIANA#uwu
Garen · Top
12 / 6 / 5
31.5% KP
40,076
24.2% share
17,213g
249 CS · 7.7/m
Benvi#LOL
Lee Sin · Jungle
10 / 8 / 11
38.9% KP
28,080
17% share
13,972g
177 CS · 5.5/m
GOOD GAME GG XD#0404
Annie · Mid
17 / 7 / 7
44.4% KP
46,182
27.9% share
16,233g
204 CS · 6.3/m
carrapatos#swain
Swain · ADC
9 / 9 / 13
40.7% KP
34,192
20.7% share
16,503g
206 CS · 6.4/m
PERO QUE MANDAN#zzz
Karma · Support
6 / 12 / 19
46.3% KP
16,771
10.1% share
11,741g
38 CS · 1.2/m
Red side
Defeatroubacena1#3660
Renekton · Top
9 / 8 / 6
35.7% KP
26,951
16.1% share
14,754g
245 CS · 7.6/m
ASTEROID 8766#FENT
Karthus · Jungle
8 / 13 / 14
52.4% KP
44,579
26.7% share
15,827g
275 CS · 8.5/m
Salmito#br1
Zed · Mid
10 / 7 / 6
38.1% KP
33,335
19.9% share
17,723g
211 CS · 6.5/m
NIGERIAN BLACK#AXES
Draven · ADC
14 / 15 / 14
66.7% KP
47,796
28.6% share
17,757g
208 CS · 6.4/m
LDragom#br1
Zilean · Support
1 / 11 / 28
69% KP
14,539
8.7% share
10,406g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
