Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 223 days ago
9 / 4 / 5
K / D / A
56%
Kill participation
1,136.4
Damage / min
16,893g
534.9 gold / min
25
10 placed · 6 cleared
313
9.9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNeveradmitdefeat#XYZ
Darius · Top
4 / 7 / 2
24% KP
18,247
16.9% share
13,061g
245 CS · 7.8/m
SHF GeeMiCe#sup
Xin Zhao · Jungle
5 / 8 / 6
44% KP
20,879
19.4% share
12,467g
192 CS · 6.1/m
GOOD GAME GG XD#0404
Ryze · Mid
9 / 4 / 5
56% KP
35,890
33.3% share
16,893g
313 CS · 9.9/m
Let me C0OK v9#br1
Ashe · ADC
3 / 6 / 8
44% KP
18,971
17.6% share
13,817g
240 CS · 7.6/m
Ferarrar#Fera
Trundle · Support
4 / 6 / 13
68% KP
13,864
12.9% share
11,561g
48 CS · 1.5/m
Red side
Defeatsulfur#00001
Aatrox · Top
3 / 6 / 5
25.8% KP
26,795
20.8% share
11,170g
233 CS · 7.4/m
ayanokoj#suzu
Ekko · Jungle
13 / 5 / 5
58.1% KP
25,055
19.4% share
15,926g
228 CS · 7.2/m
suzune#aya
Morgana · Mid
4 / 5 / 11
48.4% KP
33,242
25.7% share
11,942g
253 CS · 8/m
Baeseker#666
Jinx · ADC
11 / 6 / 10
67.7% KP
38,443
29.8% share
17,382g
227 CS · 7.2/m
Moon Talk#br1
Karma · Support
0 / 4 / 20
64.5% KP
5,577
4.3% share
9,004g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
