Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 221 days ago
10 / 4 / 5
K / D / A
75%
Kill participation
1,265.7
Damage / min
7,937g
518.8 gold / min
9
5 placed · 1 cleared
108
7.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgouki final boss#majin
Dr. Mundo · Top
1 / 2 / 0
10% KP
5,470
13.7% share
4,693g
93 CS · 6.1/m
SHACOLINCOLORADO#BR01
Fiddlesticks · Jungle
4 / 4 / 2
60% KP
7,094
17.8% share
6,322g
99 CS · 6.5/m
Vagabundo D luxo#koda
Ekko · Mid
2 / 5 / 4
60% KP
10,005
25.1% share
5,335g
85 CS · 5.6/m
Magomed Ankalaev#oss
Smolder · ADC
1 / 4 / 2
30% KP
12,459
31.3% share
5,459g
121 CS · 7.9/m
IsshinKeriaBeryL#4444
Nautilus · Support
2 / 5 / 3
50% KP
4,800
12.1% share
4,559g
26 CS · 1.7/m
Red side
Victorydouma#s11
Jayce · Top
2 / 1 / 0
10% KP
13,575
26.2% share
6,578g
139 CS · 9.1/m
diogo tilta ruim#013
Ambessa · Jungle
2 / 1 / 9
55% KP
7,151
13.8% share
7,158g
129 CS · 8.4/m
GOOD GAME GG XD#0404
Sylas · Mid
10 / 4 / 5
75% KP
19,365
37.4% share
7,937g
108 CS · 7.1/m
efloW#uwu
Xayah · ADC
4 / 2 / 4
40% KP
7,252
14% share
6,667g
119 CS · 7.8/m
Sushi#LLL
Braum · Support
2 / 2 / 10
60% KP
4,440
8.6% share
5,151g
18 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
