Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 221 days ago
13 / 5 / 9
K / D / A
51.2%
Kill participation
1,051.5
Damage / min
15,373g
532.6 gold / min
38
7 placed · 6 cleared
209
7.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTsen#ロロロロロ
Rengar · Top
11 / 6 / 9
46.5% KP
23,300
17.1% share
13,709g
171 CS · 5.9/m
GOOD GAME GG XD#0404
Nidalee · Jungle
13 / 5 / 9
51.2% KP
30,352
22.2% share
15,373g
209 CS · 7.2/m
neon#enoy
Yone · Mid
14 / 4 / 13
62.8% KP
45,933
33.6% share
16,177g
212 CS · 7.3/m
Ademola Lookman#AAA
Lucian · ADC
3 / 5 / 10
30.2% KP
26,097
19.1% share
13,093g
250 CS · 8.7/m
mihaya#sushi
Nami · Support
2 / 7 / 14
37.2% KP
10,889
8% share
9,326g
40 CS · 1.4/m
Red side
DefeatSir Valera 10#TIMAO
Irelia · Top
9 / 11 / 3
44.4% KP
26,260
22.2% share
15,146g
228 CS · 7.9/m
Tinarginho#br1
Lee Sin · Jungle
6 / 13 / 14
74.1% KP
25,111
21.2% share
11,978g
144 CS · 5/m
JUV Löus#Auc
Orianna · Mid
2 / 7 / 16
66.7% KP
30,239
25.6% share
9,848g
182 CS · 6.3/m
VEIGARKING#CN1
Veigar · ADC
6 / 8 / 12
66.7% KP
24,362
20.6% share
10,762g
153 CS · 5.3/m
llllllll#2121
Bard · Support
4 / 4 / 17
77.8% KP
12,229
10.3% share
9,349g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
