Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 219 days ago
15 / 2 / 10
K / D / A
56.8%
Kill participation
1,182.6
Damage / min
15,212g
602.9 gold / min
26
11 placed · 1 cleared
217
8.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmatheuzin#18y
Jax · Top
5 / 7 / 2
43.8% KP
24,508
30.9% share
10,403g
194 CS · 7.7/m
PyI#BR1
Jayce · Jungle
3 / 10 / 3
37.5% KP
11,387
14.3% share
10,736g
167 CS · 6.6/m
Abacchio Leone#hipo
Aurora · Mid
2 / 6 / 2
25% KP
17,779
22.4% share
8,340g
182 CS · 7.2/m
lyg#6969
Lucian · ADC
6 / 12 / 0
37.5% KP
17,109
21.5% share
11,003g
186 CS · 7.4/m
Tokugawa#SPFC
Nami · Support
0 / 9 / 11
68.8% KP
8,647
10.9% share
6,891g
21 CS · 0.8/m
Red side
VictoryUnderSky#HAHA
Camille · Top
4 / 4 / 5
20.5% KP
18,278
17.7% share
9,709g
176 CS · 7/m
GOOD GAME GG XD#0404
Ambessa · Jungle
15 / 2 / 10
56.8% KP
29,840
28.8% share
15,212g
217 CS · 8.6/m
Shukrute#BR1
Kayle · Mid
4 / 3 / 4
18.2% KP
12,000
11.6% share
11,622g
220 CS · 8.7/m
lIlIlIlIlIlIlIlI#die
Jinx · ADC
19 / 6 / 8
61.4% KP
34,058
32.9% share
17,738g
218 CS · 8.6/m
GU CHI#LLA
Rakan · Support
2 / 1 / 28
68.2% KP
9,264
9% share
9,784g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
