Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Defeat
Ranked Solo/Duo · 218 days ago
8 / 6 / 13
K / D / A
60%
Kill participation
957.2
Damage / min
14,876g
398.1 gold / min
32
12 placed · 7 cleared
240
6.4 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRudes#RUDES
Akali · Top
5 / 11 / 0
14.3% KP
16,354
12.3% share
11,803g
202 CS · 5.4/m
StirbNichtVorMir#HU3
Rammus · Jungle
5 / 9 / 14
54.3% KP
29,738
22.3% share
14,442g
244 CS · 6.5/m
GOOD GAME GG XD#0404
Zoe · Mid
8 / 6 / 13
60% KP
35,767
26.8% share
14,876g
240 CS · 6.4/m
Zeraora#N0807
Kled · ADC
15 / 8 / 8
65.7% KP
39,318
29.5% share
21,221g
253 CS · 6.8/m
Bukayo Saka#AAA
Karma · Support
2 / 6 / 25
77.1% KP
12,047
9% share
11,093g
31 CS · 0.8/m
Red side
Victorynaul#001
Riven · Top
12 / 5 / 6
45% KP
49,289
22.6% share
17,464g
294 CS · 7.9/m
unbroken#史上最強
Jinx · Jungle
8 / 6 / 14
55% KP
49,489
22.7% share
16,930g
299 CS · 8/m
Dayseeker#Dan
Annie · Mid
15 / 10 / 9
60% KP
52,750
24.1% share
17,545g
206 CS · 5.5/m
ariziinho#Hwei
Hwei · ADC
5 / 7 / 19
60% KP
47,847
21.9% share
15,211g
233 CS · 6.2/m
Know Your Enemy#rage
Nami · Support
0 / 7 / 30
75% KP
19,101
8.7% share
11,374g
24 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
