Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 216 days ago
6 / 11 / 4
K / D / A
55.6%
Kill participation
576.6
Damage / min
10,501g
436.3 gold / min
23
13 placed · 0 cleared
131
5.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMarcos#Rei
Yone · Top
1 / 8 / 6
38.9% KP
16,573
22.9% share
8,774g
196 CS · 8.1/m
GOOD GAME GG XD#0404
Lee Sin · Jungle
6 / 11 / 4
55.6% KP
13,877
19.2% share
10,501g
131 CS · 5.4/m
ToMaMuTe#2301
Sion · Mid
4 / 8 / 6
55.6% KP
19,672
27.2% share
9,017g
174 CS · 7.2/m
GU CHI#LLA
Jhin · ADC
4 / 7 / 1
27.8% KP
11,669
16.1% share
9,944g
176 CS · 7.3/m
BelvisLOL#Belvi
Senna · Support
3 / 9 / 7
55.6% KP
10,499
14.5% share
8,638g
25 CS · 1/m
Red side
Victoryamo a anninha#estsy
Kayle · Top
10 / 4 / 6
37.2% KP
28,788
23.4% share
12,603g
199 CS · 8.3/m
Laceration#BR001
Talon · Jungle
9 / 3 / 9
41.9% KP
20,764
16.9% share
14,483g
211 CS · 8.8/m
qiyanagf#qiy
Qiyana · Mid
9 / 3 / 7
37.2% KP
26,555
21.6% share
12,049g
176 CS · 7.3/m
Yunarix#Yuna
Jinx · ADC
14 / 5 / 6
46.5% KP
38,007
30.8% share
16,437g
208 CS · 8.6/m
shinigami#死神大王
Leona · Support
1 / 3 / 16
39.5% KP
9,111
7.4% share
7,829g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
