Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 213 days ago
16 / 5 / 16
K / D / A
61.5%
Kill participation
1,430.3
Damage / min
18,848g
467.7 gold / min
24
13 placed · 3 cleared
273
6.8 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTantanhashow#br1
K'Sante · Top
4 / 10 / 12
36.4% KP
20,904
13% share
13,658g
190 CS · 4.7/m
luanbpt#BR3
Rengar · Jungle
20 / 8 / 8
63.6% KP
50,886
31.7% share
24,619g
246 CS · 6.1/m
DOMxsx#br1
Mel · Mid
6 / 11 / 12
40.9% KP
27,627
17.2% share
15,697g
287 CS · 7.1/m
Taiane#tata
Jhin · ADC
14 / 10 / 7
47.7% KP
46,281
28.8% share
20,581g
289 CS · 7.2/m
Cindy lou who#wdbhg
Nautilus · Support
0 / 13 / 16
36.4% KP
14,980
9.3% share
10,287g
38 CS · 0.9/m
Red side
Victoryjoinha emote#br1
Vayne · Top
8 / 13 / 5
25% KP
32,520
18.2% share
14,823g
241 CS · 6/m
Overthinker#mind
Kha'Zix · Jungle
16 / 10 / 8
46.2% KP
37,377
20.9% share
21,613g
259 CS · 6.4/m
GOOD GAME GG XD#0404
Zoe · Mid
16 / 5 / 16
61.5% KP
57,643
32.2% share
18,848g
273 CS · 6.8/m
Voti#BR01
Kai'Sa · ADC
11 / 10 / 12
44.2% KP
39,761
22.2% share
19,691g
273 CS · 6.8/m
Benvi#LOL
Rakan · Support
1 / 6 / 35
69.2% KP
11,866
6.6% share
13,158g
40 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
