Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 210 days ago
12 / 4 / 4
K / D / A
61.5%
Kill participation
1,011.1
Damage / min
13,327g
462.7 gold / min
28
8 placed · 3 cleared
221
7.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHades#BRA
Gnar · Top
2 / 6 / 5
26.9% KP
15,650
16.4% share
10,037g
193 CS · 6.7/m
Bahia Ducati#456
Naafiri · Jungle
5 / 3 / 8
50% KP
15,361
16.1% share
11,780g
194 CS · 6.7/m
GOOD GAME GG XD#0404
LeBlanc · Mid
12 / 4 / 4
61.5% KP
29,120
30.6% share
13,327g
221 CS · 7.7/m
John Myth#Myth
Yunara · ADC
4 / 8 / 8
46.2% KP
24,518
25.8% share
11,479g
187 CS · 6.5/m
puro tráfico#2008
Lulu · Support
3 / 11 / 15
69.2% KP
10,489
11% share
9,014g
36 CS · 1.3/m
Red side
VictoryEu eo Juninho#br1
Yasuo · Top
8 / 6 / 3
34.4% KP
20,867
22.3% share
13,366g
265 CS · 9.2/m
TADANOFELAS#Lamba
Shyvana · Jungle
4 / 4 / 6
31.3% KP
20,846
22.2% share
11,491g
208 CS · 7.2/m
Akedu#EDU
Syndra · Mid
5 / 5 / 8
40.6% KP
20,109
21.4% share
11,715g
185 CS · 6.4/m
MaranhãoLore#MST
Nilah · ADC
7 / 8 / 8
46.9% KP
17,784
19% share
14,401g
214 CS · 7.4/m
KOGA#HERO
Seraphine · Support
8 / 4 / 16
75% KP
14,167
15.1% share
11,080g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
