Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 205 days ago
5 / 3 / 4
K / D / A
30%
Kill participation
927.6
Damage / min
11,952g
378.4 gold / min
11
1 placed · 3 cleared
234
7.4 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChordy#1005
Gnar · Top
2 / 6 / 8
33.3% KP
23,299
17.9% share
12,368g
259 CS · 8.2/m
KICK moaixd#2948
Zaahen · Jungle
6 / 4 / 8
46.7% KP
27,652
21.2% share
14,896g
245 CS · 7.8/m
GOOD GAME GG XD#0404
LeBlanc · Mid
5 / 3 / 4
30% KP
29,297
22.5% share
11,952g
234 CS · 7.4/m
solitude#kuro
Jhin · ADC
12 / 6 / 7
63.3% KP
38,764
29.8% share
17,520g
257 CS · 8.1/m
Miuri Chan#Shine
Seraphine · Support
5 / 4 / 14
63.3% KP
11,241
8.6% share
10,192g
24 CS · 0.8/m
Red side
DefeatApeйas SplitPush#BR1
Yorick · Top
4 / 5 / 7
47.8% KP
27,403
27% share
13,884g
283 CS · 9/m
kicked#xand
Viego · Jungle
6 / 6 / 5
47.8% KP
20,819
20.5% share
13,369g
214 CS · 6.8/m
Shanks#Ghoul
Kassadin · Mid
6 / 5 / 4
43.5% KP
27,457
27.1% share
12,070g
200 CS · 6.3/m
DarkVentus#br1
Nilah · ADC
7 / 7 / 6
56.5% KP
18,334
18.1% share
15,422g
254 CS · 8/m
Soraka da Isa#br1
Zilean · Support
0 / 7 / 10
43.5% KP
7,487
7.4% share
7,600g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
