Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 197 days ago
7 / 9 / 5
K / D / A
48%
Kill participation
932.6
Damage / min
10,547g
405.4 gold / min
16
9 placed · 0 cleared
180
6.9 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytesao nenhum#molin
Aurora · Top
9 / 3 / 10
38% KP
29,518
22.5% share
10,906g
181 CS · 7/m
Muzan#Lunar
Skarner · Jungle
4 / 8 / 24
56% KP
19,596
15% share
11,018g
157 CS · 6/m
Kouyx#Kouyx
Quinn · Mid
17 / 5 / 16
66% KP
45,837
35% share
14,691g
191 CS · 7.3/m
Maki#bruna
Jhin · ADC
17 / 5 / 15
64% KP
25,388
19.4% share
15,217g
161 CS · 6.2/m
el zé#king
Alistar · Support
3 / 4 / 28
62% KP
10,628
8.1% share
8,986g
21 CS · 0.8/m
Red side
Defeatxeng lengs#bengs
Yasuo · Top
5 / 11 / 5
40% KP
22,933
21.6% share
10,781g
187 CS · 7.2/m
Vivaldi Spring#sek
Xin Zhao · Jungle
5 / 9 / 7
48% KP
18,213
17.2% share
10,511g
155 CS · 6/m
GOOD GAME GG XD#0404
Sylas · Mid
7 / 9 / 5
48% KP
24,262
22.9% share
10,547g
180 CS · 6.9/m
Kuiaratame#8662
Varus · ADC
7 / 11 / 4
44% KP
30,458
28.7% share
12,373g
186 CS · 7.1/m
Rossi#vhr
Anivia · Support
1 / 11 / 6
28% KP
10,184
9.6% share
7,145g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
