Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 192 days ago
1 / 8 / 1
K / D / A
33.3%
Kill participation
470.6
Damage / min
4,443g
292.6 gold / min
3
3 placed · 0 cleared
87
5.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTutsz#1612
Ryze · Top
1 / 6 / 0
16.7% KP
7,022
20.9% share
5,116g
118 CS · 7.8/m
Just ä Clown#TDAH
Shaco · Jungle
1 / 6 / 1
33.3% KP
3,084
9.2% share
5,631g
94 CS · 6.2/m
GOOD GAME GG XD#0404
Lucian · Mid
1 / 8 / 1
33.3% KP
7,145
21.2% share
4,443g
87 CS · 5.7/m
do bronx#0803
Ezreal · ADC
2 / 5 / 1
50% KP
9,796
29.1% share
5,619g
104 CS · 6.8/m
Nico di Angelo#artic
Yuumi · Support
1 / 3 / 3
66.7% KP
6,621
19.7% share
4,220g
13 CS · 0.9/m
Red side
VictoryRiiquee#1BR
Kennen · Top
4 / 1 / 1
17.9% KP
5,642
13.6% share
5,254g
80 CS · 5.3/m
pfr n da ban#BR1
Talon · Jungle
15 / 1 / 2
60.7% KP
14,059
33.9% share
9,560g
124 CS · 8.2/m
chinana#nwcto
Orianna · Mid
6 / 1 / 4
35.7% KP
12,305
29.7% share
7,144g
131 CS · 8.6/m
TRYHARDER123#BR2
Varus · ADC
0 / 1 / 4
14.3% KP
4,070
9.8% share
6,080g
122 CS · 8/m
Manel1#br1
Bard · Support
3 / 2 / 10
46.4% KP
5,421
13.1% share
5,197g
9 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
