Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 171 days ago
5 / 7 / 7
K / D / A
30.8%
Kill participation
1,000.6
Damage / min
15,096g
424.6 gold / min
30
16 placed · 1 cleared
284
8 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWhiteReaper#crazy
K'Sante · Top
2 / 9 / 5
17.9% KP
14,079
9.7% share
11,579g
207 CS · 5.8/m
Seo Eun Hyun#108
Graves · Jungle
15 / 6 / 9
61.5% KP
42,499
29.4% share
19,916g
279 CS · 7.8/m
GOOD GAME GG XD#0404
Anivia · Mid
5 / 7 / 7
30.8% KP
35,570
24.6% share
15,096g
284 CS · 8/m
AiK#ns1
Kalista · ADC
11 / 14 / 6
43.6% KP
27,196
18.8% share
16,322g
244 CS · 6.9/m
cc abuser#zilfd
Fiddlesticks · Support
6 / 10 / 17
59% KP
25,172
17.4% share
12,895g
44 CS · 1.2/m
Red side
Victoryduguitos#br1
Pantheon · Top
7 / 9 / 10
37% KP
31,991
17.1% share
13,230g
213 CS · 6/m
Yor Forger#Y2K
Evelynn · Jungle
5 / 12 / 8
28.3% KP
19,744
10.5% share
12,939g
203 CS · 5.7/m
sacoliros#PixGG
Veigar · Mid
18 / 6 / 12
65.2% KP
63,036
33.6% share
19,595g
300 CS · 8.4/m
srysrymb#0510
Lucian · ADC
16 / 6 / 14
65.2% KP
57,449
30.6% share
20,167g
246 CS · 6.9/m
Choose Life#train
Nami · Support
0 / 6 / 33
71.7% KP
15,365
8.2% share
10,913g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
