Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 169 days ago
16 / 5 / 9
K / D / A
62.5%
Kill participation
1,168.7
Damage / min
14,987g
514.7 gold / min
25
10 placed · 2 cleared
209
7.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeateu não ligo#gnar
Cho'Gath · Top
2 / 8 / 5
28% KP
9,959
10% share
9,732g
151 CS · 5.2/m
Pedro Manobras#BR1
Master Yi · Jungle
9 / 6 / 5
56% KP
20,656
20.7% share
15,223g
205 CS · 7/m
m v#007
Zed · Mid
10 / 6 / 2
48% KP
33,472
33.6% share
12,028g
194 CS · 6.7/m
bhz#1998
Kalista · ADC
4 / 8 / 3
28% KP
18,716
18.8% share
12,512g
264 CS · 9.1/m
MIB Rico ziks#mib
Pyke · Support
0 / 12 / 8
32% KP
16,846
16.9% share
7,772g
19 CS · 0.7/m
Red side
VictorytempFlash#exe
Veigar · Top
2 / 8 / 15
42.5% KP
20,050
17.8% share
9,968g
143 CS · 4.9/m
sleepwalking#002
Volibear · Jungle
14 / 5 / 10
60% KP
28,378
25.2% share
15,764g
222 CS · 7.6/m
GOOD GAME GG XD#0404
Aurelion Sol · Mid
16 / 5 / 9
62.5% KP
34,028
30.2% share
14,987g
209 CS · 7.2/m
Mycry#0005
Jhin · ADC
6 / 5 / 13
47.5% KP
19,117
17% share
12,961g
219 CS · 7.5/m
Pholen#AZR
Anivia · Support
2 / 2 / 18
50% KP
11,080
9.8% share
9,026g
60 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
