Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 168 days ago
12 / 4 / 15
K / D / A
57.4%
Kill participation
1,324.2
Damage / min
18,890g
487.7 gold / min
42
15 placed · 3 cleared
309
8 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTONHO KL#ésiim
Jax · Top
11 / 10 / 5
34% KP
33,160
18.2% share
16,999g
249 CS · 6.4/m
absent#anika
Rengar · Jungle
10 / 11 / 7
36.2% KP
30,502
16.8% share
16,542g
249 CS · 6.4/m
GOOD GAME GG XD#0404
Anivia · Mid
12 / 4 / 15
57.4% KP
51,292
28.2% share
18,890g
309 CS · 8/m
MR WORLDWlDE#daIe
Brand · ADC
5 / 10 / 10
31.9% KP
37,349
20.5% share
15,849g
268 CS · 6.9/m
baIaZ#BR1
Veigar · Support
9 / 11 / 7
34% KP
29,761
16.3% share
15,766g
113 CS · 2.9/m
Red side
VictoryRTS Bily#BR1
Yone · Top
7 / 10 / 6
28.3% KP
33,203
17% share
16,961g
312 CS · 8.1/m
polgarlol#febem
Karthus · Jungle
19 / 8 / 14
71.7% KP
66,877
34.3% share
22,730g
296 CS · 7.6/m
Guinjo#br1
Sylas · Mid
4 / 10 / 13
37% KP
26,360
13.5% share
14,711g
286 CS · 7.4/m
desgraçados#000
Ezreal · ADC
11 / 8 / 14
54.3% KP
52,200
26.7% share
20,462g
295 CS · 7.6/m
Rafka#BR3
Sona · Support
5 / 11 / 24
63% KP
16,551
8.5% share
12,567g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
