Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 167 days ago
7 / 2 / 8
K / D / A
42.9%
Kill participation
1,041.2
Damage / min
11,714g
478.4 gold / min
17
7 placed · 2 cleared
213
8.7 CS / min
Objective control
4
Dragons
0
Baron
11
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryboeing#2026
Sion · Top
3 / 4 / 3
17.1% KP
21,704
23.7% share
12,840g
239 CS · 9.8/m
EL patati#tata
Vi · Jungle
8 / 2 / 4
34.3% KP
8,541
9.3% share
11,787g
188 CS · 7.7/m
GOOD GAME GG XD#0404
Anivia · Mid
7 / 2 / 8
42.9% KP
25,492
27.9% share
11,714g
213 CS · 8.7/m
Merilo#BR1
Lucian · ADC
15 / 6 / 3
51.4% KP
28,334
31% share
14,195g
217 CS · 8.9/m
Redbleu#br1
Nami · Support
2 / 4 / 21
65.7% KP
7,460
8.2% share
8,408g
23 CS · 0.9/m
Red side
DefeattempFlash#exe
Garen · Top
3 / 4 / 1
22.2% KP
12,684
13.6% share
8,127g
145 CS · 5.9/m
Lucão#ADC
Karthus · Jungle
6 / 8 / 8
77.8% KP
30,312
32.4% share
10,806g
152 CS · 6.2/m
plus de jouir#1504
Xerath · Mid
5 / 5 / 6
61.1% KP
25,960
27.7% share
9,364g
168 CS · 6.9/m
Shinra123#0011
Yunara · ADC
4 / 11 / 3
38.9% KP
20,151
21.5% share
10,072g
187 CS · 7.6/m
JODÃO#foca
Milio · Support
0 / 7 / 9
50% KP
4,450
4.8% share
6,154g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
