Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 166 days ago
8 / 4 / 8
K / D / A
32%
Kill participation
840.3
Damage / min
13,574g
502.1 gold / min
19
8 placed · 2 cleared
244
9 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryolhar do anjo#angel
Poppy · Top
5 / 7 / 9
28% KP
22,949
15.6% share
9,085g
118 CS · 4.4/m
218 torresgui#pat
Lee Sin · Jungle
13 / 0 / 16
58% KP
25,235
17.1% share
14,181g
182 CS · 6.7/m
GOOD GAME GG XD#0404
Azir · Mid
8 / 4 / 8
32% KP
22,716
15.4% share
13,574g
244 CS · 9/m
Yahallo#2610
Jhin · ADC
15 / 4 / 17
64% KP
51,849
35.2% share
16,653g
226 CS · 8.4/m
miss u everyday#1807
Camille · Support
9 / 8 / 19
56% KP
24,573
16.7% share
10,771g
38 CS · 1.4/m
Red side
DefeatRei Do Retorno#AURA
Darius · Top
7 / 7 / 6
59.1% KP
28,557
25.8% share
11,860g
209 CS · 7.7/m
ViceSócioDiretor#Sócio
Gwen · Jungle
8 / 8 / 4
54.5% KP
26,238
23.7% share
13,362g
208 CS · 7.7/m
Papi#CUCKO
Karthus · Mid
5 / 9 / 5
45.5% KP
33,971
30.7% share
12,115g
255 CS · 9.4/m
raven#BR10
Corki · ADC
2 / 13 / 0
9.1% KP
15,833
14.3% share
9,286g
183 CS · 6.8/m
nemonemo#ropi
Nami · Support
0 / 13 / 7
31.8% KP
6,213
5.6% share
6,773g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
