Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 165 days ago
12 / 11 / 4
K / D / A
66.7%
Kill participation
1,116.6
Damage / min
14,560g
522.2 gold / min
24
9 placed · 2 cleared
199
7.1 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmaherzin#zubra
Yone · Top
0 / 11 / 2
8.3% KP
14,619
15.8% share
8,822g
219 CS · 7.9/m
Krusik#6790
Jarvan IV · Jungle
3 / 11 / 8
45.8% KP
11,691
12.7% share
9,898g
165 CS · 5.9/m
GOOD GAME GG XD#0404
Kai'Sa · Mid
12 / 11 / 4
66.7% KP
31,135
33.7% share
14,560g
199 CS · 7.1/m
hdrs#1111
Ezreal · ADC
7 / 5 / 5
50% KP
27,480
29.8% share
13,309g
232 CS · 8.3/m
Hyumie#Hyu
Seraphine · Support
2 / 6 / 14
66.7% KP
7,408
8% share
9,247g
41 CS · 1.5/m
Red side
VictoryNarguilão#MAGUI
Malphite · Top
2 / 4 / 9
25% KP
18,069
16.1% share
11,087g
194 CS · 7/m
Arkanoidn#K2Est
Kayn · Jungle
24 / 2 / 11
79.5% KP
45,510
40.4% share
18,765g
232 CS · 8.3/m
donne#63524
Akali · Mid
13 / 8 / 8
47.7% KP
23,512
20.9% share
13,190g
176 CS · 6.3/m
Lyul#021
Smolder · ADC
5 / 6 / 7
27.3% KP
14,901
13.2% share
14,200g
258 CS · 9.3/m
singuIarity#BR1
Sona · Support
0 / 4 / 20
45.5% KP
10,556
9.4% share
8,338g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
