Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 165 days ago
11 / 8 / 22
K / D / A
64.7%
Kill participation
1,182.4
Damage / min
15,760g
477.6 gold / min
40
16 placed · 2 cleared
236
7.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJoão 3 16 17#7558
Master Yi · Top
15 / 9 / 5
47.6% KP
43,748
26.6% share
17,681g
218 CS · 6.6/m
Trespontinhoss#br1
Fiddlesticks · Jungle
7 / 9 / 11
42.9% KP
26,025
15.8% share
12,967g
211 CS · 6.4/m
J F#king
Viktor · Mid
4 / 13 / 9
31% KP
28,575
17.4% share
12,064g
173 CS · 5.2/m
baba yaga#rick
Ashe · ADC
11 / 12 / 13
57.1% KP
41,691
25.4% share
14,934g
201 CS · 6.1/m
houndin#yas
Leona · Support
5 / 9 / 22
64.3% KP
24,235
14.8% share
11,079g
36 CS · 1.1/m
Red side
Victorycarros tunados#bucet
Singed · Top
8 / 6 / 22
58.8% KP
30,101
21% share
16,422g
269 CS · 8.2/m
Lord Grin#Glory
Naafiri · Jungle
17 / 7 / 14
60.8% KP
33,118
23.1% share
17,234g
202 CS · 6.1/m
GOOD GAME GG XD#0404
Anivia · Mid
11 / 8 / 22
64.7% KP
39,019
27.2% share
15,760g
236 CS · 7.2/m
enchanted#maria
Senna · ADC
9 / 12 / 15
47.1% KP
22,837
15.9% share
14,976g
177 CS · 5.4/m
rotten beauty#069
Bard · Support
6 / 9 / 32
74.5% KP
18,541
12.9% share
12,608g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
