Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 165 days ago
8 / 6 / 9
K / D / A
60.7%
Kill participation
1,024.3
Damage / min
11,989g
467.7 gold / min
25
9 placed · 4 cleared
199
7.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMLMDSPNDIMTOIDMN#IDMQV
Darius · Top
8 / 5 / 2
35.7% KP
21,072
21.9% share
13,397g
227 CS · 8.9/m
NomeaИ#bear
Udyr · Jungle
3 / 5 / 16
67.9% KP
15,723
16.3% share
12,245g
198 CS · 7.7/m
GOOD GAME GG XD#0404
Kalista · Mid
8 / 6 / 9
60.7% KP
26,257
27.3% share
11,989g
199 CS · 7.8/m
chronic#gab
Yunara · ADC
8 / 6 / 6
50% KP
27,709
28.8% share
13,912g
227 CS · 8.9/m
vigor guimborne1#BR2
Milio · Support
1 / 4 / 16
60.7% KP
5,417
5.6% share
8,316g
33 CS · 1.3/m
Red side
DefeatLord Sidious#8045
Olaf · Top
1 / 6 / 6
26.9% KP
12,149
12.8% share
8,604g
170 CS · 6.6/m
ChanningaJc#br1
Vi · Jungle
8 / 6 / 7
57.7% KP
18,178
19.2% share
12,022g
172 CS · 6.7/m
olivia rodrigo#2673
Diana · Mid
6 / 3 / 7
50% KP
22,476
23.8% share
11,018g
207 CS · 8.1/m
be happy#peace
Lucian · ADC
11 / 7 / 4
57.7% KP
32,887
34.8% share
14,711g
218 CS · 8.5/m
Know Your Enemy#rage
Yuumi · Support
0 / 6 / 15
57.7% KP
8,886
9.4% share
7,291g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
