Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 165 days ago
6 / 6 / 3
K / D / A
32.1%
Kill participation
675.9
Damage / min
9,010g
440.2 gold / min
14
7 placed · 1 cleared
171
8.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatneed her#BR1
Annie · Top
6 / 10 / 3
47.4% KP
18,702
31.1% share
7,329g
103 CS · 5/m
TARZANED#DREWL
Graves · Jungle
5 / 2 / 6
57.9% KP
9,551
15.9% share
10,590g
144 CS · 7/m
Jisoo#szsz
Viktor · Mid
2 / 5 / 3
26.3% KP
13,813
22.9% share
7,499g
166 CS · 8.1/m
Rosa de Noxus#021
Samira · ADC
2 / 6 / 5
36.8% KP
11,703
19.4% share
8,533g
160 CS · 7.8/m
Mestre Shifu#1995
Nautilus · Support
4 / 5 / 5
47.4% KP
6,438
10.7% share
6,737g
43 CS · 2.1/m
Red side
VictoryGOOD GAME GG XD#0404
Kalista · Top
6 / 6 / 3
32.1% KP
13,834
21.7% share
9,010g
171 CS · 8.4/m
pinto#peo
Teemo · Jungle
2 / 1 / 9
39.3% KP
9,260
14.5% share
9,351g
159 CS · 7.8/m
synthwave#gyure
Kassadin · Mid
6 / 3 / 3
32.1% KP
14,486
22.7% share
10,581g
202 CS · 9.9/m
FlapBoB#Clown
Ezreal · ADC
11 / 2 / 3
50% KP
20,158
31.6% share
15,603g
208 CS · 10.2/m
M a t o s a i#Pyke
Pyke · Support
3 / 7 / 11
50% KP
6,010
9.4% share
7,652g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
