Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 165 days ago
12 / 5 / 10
K / D / A
51.2%
Kill participation
1,222.6
Damage / min
14,946g
513.9 gold / min
30
16 placed · 0 cleared
240
8.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDragão de Komodo#GEBRA
Singed · Top
8 / 3 / 12
46.5% KP
24,167
17.3% share
14,407g
226 CS · 7.8/m
Cut Stack#1234
Graves · Jungle
8 / 7 / 7
34.9% KP
24,352
17.4% share
13,804g
213 CS · 7.3/m
GOOD GAME GG XD#0404
Zoe · Mid
12 / 5 / 10
51.2% KP
35,556
25.5% share
14,946g
240 CS · 8.3/m
7REXNero#ntfk
Kindred · ADC
13 / 8 / 10
53.5% KP
43,504
31.2% share
17,706g
233 CS · 8/m
srysrymb#0510
Karma · Support
2 / 4 / 21
53.5% KP
12,073
8.6% share
9,880g
34 CS · 1.2/m
Red side
Defeatsitka razu#ru01
Anivia · Top
2 / 7 / 2
15.4% KP
12,210
12.3% share
9,742g
215 CS · 7.4/m
BILLY BUTCHER#XD1
Talon · Jungle
9 / 8 / 3
46.2% KP
24,861
25.1% share
13,521g
205 CS · 7/m
Dantz#00001
Ekko · Mid
9 / 9 / 1
38.5% KP
24,263
24.5% share
14,670g
203 CS · 7/m
MCouto#MGL
Miss Fortune · ADC
5 / 9 / 8
50% KP
28,775
29% share
13,288g
235 CS · 8.1/m
Schuhbart#0000
Soraka · Support
1 / 10 / 14
57.7% KP
9,041
9.1% share
8,203g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
