Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 164 days ago
14 / 2 / 1
K / D / A
55.6%
Kill participation
1,209.8
Damage / min
13,709g
523.2 gold / min
26
11 placed · 1 cleared
225
8.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatG0M3S#br1
Kennen · Top
2 / 9 / 1
15% KP
13,147
16.7% share
8,428g
158 CS · 6/m
jönes#xdxd
Kha'Zix · Jungle
4 / 5 / 4
40% KP
9,967
12.7% share
9,834g
176 CS · 6.7/m
ohmlatl#tekk
Qiyana · Mid
4 / 3 / 2
30% KP
15,931
20.2% share
8,885g
167 CS · 6.4/m
Zaladar#001
Smolder · ADC
6 / 6 / 6
60% KP
29,474
37.4% share
11,591g
205 CS · 7.8/m
iska#br2
Karma · Support
4 / 4 / 8
60% KP
10,217
13% share
7,918g
35 CS · 1.3/m
Red side
VictoryGOOD GAME GG XD#0404
Syndra · Top
14 / 2 / 1
55.6% KP
31,698
35.9% share
13,709g
225 CS · 8.6/m
Dajar the Legend#GOAT
Sejuani · Jungle
5 / 3 / 14
70.4% KP
16,191
18.4% share
11,861g
163 CS · 6.2/m
its okay#true
Anivia · Mid
3 / 2 / 11
51.9% KP
20,166
22.9% share
11,380g
230 CS · 8.8/m
zyIbo#br1
Ashe · ADC
5 / 8 / 8
48.1% KP
15,436
17.5% share
12,568g
200 CS · 7.6/m
TOTEM WOLF#RUSKA
Braum · Support
0 / 5 / 14
51.9% KP
4,702
5.3% share
7,397g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
