Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 164 days ago
7 / 1 / 11
K / D / A
58.1%
Kill participation
1,081.4
Damage / min
10,626g
470.2 gold / min
18
11 placed · 1 cleared
185
8.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMathias#24244
Urgot · Top
8 / 1 / 3
35.5% KP
12,511
16% share
11,297g
174 CS · 7.7/m
polgarlol#febem
Kayn · Jungle
8 / 6 / 6
45.2% KP
17,469
22.4% share
10,540g
158 CS · 7/m
GOOD GAME GG XD#0404
Anivia · Mid
7 / 1 / 11
58.1% KP
24,440
31.3% share
10,626g
185 CS · 8.2/m
twitchfaturetosl#top1
Cassiopeia · ADC
6 / 5 / 3
29% KP
13,255
17% share
9,397g
152 CS · 6.7/m
Valey#Lux
Sona · Support
2 / 1 / 18
64.5% KP
10,476
13.4% share
7,528g
27 CS · 1.2/m
Red side
DefeatAYELGODLIKEMODE#PIT
Pantheon · Top
2 / 10 / 1
21.4% KP
7,483
12.2% share
7,294g
157 CS · 6.9/m
ONE TRUE KING#shin
Rengar · Jungle
9 / 5 / 2
78.6% KP
15,621
25.5% share
11,641g
170 CS · 7.5/m
kolld#cadu
Akali · Mid
0 / 4 / 1
7.1% KP
14,966
24.4% share
6,904g
149 CS · 6.6/m
hplt#BR2
Sivir · ADC
2 / 5 / 4
42.9% KP
11,238
18.3% share
9,645g
191 CS · 8.5/m
jiu ji tae#ihtbp
Camille · Support
1 / 7 / 8
64.3% KP
12,036
19.6% share
6,909g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
