Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 163 days ago
5 / 7 / 14
K / D / A
61.3%
Kill participation
915.4
Damage / min
12,956g
396.4 gold / min
33
15 placed · 2 cleared
244
7.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGOOD GAME GG XD#0404
Varus · Top
5 / 7 / 14
61.3% KP
29,918
27.5% share
12,956g
244 CS · 7.5/m
camilonicolau2#1234
Graves · Jungle
14 / 6 / 8
71% KP
29,110
26.7% share
19,962g
283 CS · 8.7/m
lynkez#12345
Hwei · Mid
4 / 2 / 12
51.6% KP
26,641
24.4% share
13,600g
282 CS · 8.6/m
Arquero#hielo
Ashe · ADC
2 / 15 / 9
35.5% KP
15,274
14% share
10,616g
177 CS · 5.4/m
aMiracle#br1
Pyke · Support
6 / 11 / 12
58.1% KP
8,030
7.4% share
10,413g
36 CS · 1.1/m
Red side
VictoryPortuga#Br2
Kayle · Top
3 / 6 / 8
26.8% KP
11,255
11.1% share
14,492g
242 CS · 7.4/m
Pyl#zzz
Lee Sin · Jungle
9 / 8 / 12
51.2% KP
14,917
14.6% share
14,576g
220 CS · 6.7/m
Espargues#br1
Akali · Mid
12 / 3 / 4
39% KP
25,253
24.8% share
15,171g
264 CS · 8.1/m
Glanks#br1
Samira · ADC
14 / 5 / 17
75.6% KP
39,934
39.2% share
21,055g
319 CS · 9.8/m
azizam#best
Nautilus · Support
3 / 9 / 22
61% KP
10,469
10.3% share
10,124g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
