Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 162 days ago
11 / 3 / 3
K / D / A
53.8%
Kill participation
1,409.6
Damage / min
14,236g
504.2 gold / min
16
7 placed · 1 cleared
244
8.6 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnkeris#0000
Garen · Top
6 / 3 / 2
27.6% KP
27,278
25.9% share
15,015g
297 CS · 10.5/m
Thierry Henry#hzk
Kayn · Jungle
12 / 8 / 9
72.4% KP
31,030
29.5% share
15,669g
197 CS · 7/m
Bilulu#1446
Sylas · Mid
3 / 5 / 6
31% KP
19,948
18.9% share
10,682g
222 CS · 7.9/m
SAW#haha
Smolder · ADC
7 / 6 / 8
51.7% KP
18,573
17.6% share
13,041g
254 CS · 9/m
Baianozada#br1
Nami · Support
1 / 4 / 16
58.6% KP
8,450
8% share
8,131g
33 CS · 1.2/m
Red side
Defeatgekai#br1
Gnar · Top
2 / 6 / 2
15.4% KP
15,569
12.8% share
9,305g
217 CS · 7.7/m
Fallen Leaves#Dust
Talon · Jungle
8 / 10 / 8
61.5% KP
25,073
20.6% share
13,041g
215 CS · 7.6/m
GOOD GAME GG XD#0404
Akali · Mid
11 / 3 / 3
53.8% KP
39,799
32.6% share
14,236g
244 CS · 8.6/m
eDusVx#9889
Brand · ADC
5 / 6 / 9
53.8% KP
36,231
29.7% share
12,573g
207 CS · 7.3/m
Amyvla#Amy
Rell · Support
0 / 4 / 16
61.5% KP
5,266
4.3% share
7,427g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
