Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 161 days ago
3 / 4 / 4
K / D / A
36.8%
Kill participation
462.6
Damage / min
6,355g
319.1 gold / min
73
24 placed · 9 cleared
28
1.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDONRUANCAFAJESTE#SL1
Pantheon · Top
0 / 8 / 0
0% KP
8,921
18.6% share
5,353g
132 CS · 6.6/m
misa#juny
Shyvana · Jungle
2 / 1 / 0
25% KP
4,228
8.8% share
7,578g
151 CS · 7.6/m
Victor Viktor#222
Viktor · Mid
0 / 3 / 1
12.5% KP
9,897
20.7% share
6,944g
203 CS · 10.2/m
Psycho Killer#04I29
Ezreal · ADC
3 / 3 / 2
62.5% KP
12,314
25.7% share
8,959g
168 CS · 8.4/m
JOJOJOJOJOESTAR#wry
Jax · Support
3 / 4 / 4
87.5% KP
12,522
26.2% share
6,103g
34 CS · 1.7/m
Red side
VictoryLuks Said#bbzao
Renekton · Top
10 / 0 / 0
52.6% KP
16,909
34.2% share
9,870g
177 CS · 8.9/m
Twitch Lord Semi#br1
Rammus · Jungle
0 / 2 / 6
31.6% KP
3,465
7% share
7,999g
173 CS · 8.7/m
Techy#777
Kassadin · Mid
2 / 1 / 0
10.5% KP
6,303
12.8% share
8,516g
203 CS · 10.2/m
teusla#amigo
Brand · ADC
4 / 1 / 3
36.8% KP
13,537
27.4% share
8,206g
145 CS · 7.3/m
GOOD GAME GG XD#0404
Camille · Support
3 / 4 / 4
36.8% KP
9,213
18.6% share
6,355g
28 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
