Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 161 days ago
8 / 6 / 9
K / D / A
51.5%
Kill participation
778
Damage / min
14,893g
467.8 gold / min
27
19 placed · 1 cleared
273
8.6 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAshborn#j3tt
Azir · Top
4 / 8 / 8
36.4% KP
16,679
16.3% share
12,377g
205 CS · 6.4/m
misa#juny
Shyvana · Jungle
14 / 1 / 8
66.7% KP
29,372
28.6% share
20,327g
263 CS · 8.3/m
GOOD GAME GG XD#0404
Lee Sin · Mid
8 / 6 / 9
51.5% KP
24,765
24.1% share
14,893g
273 CS · 8.6/m
Flxrzinha#br1
Aurelion Sol · ADC
5 / 7 / 13
54.5% KP
24,506
23.9% share
14,439g
261 CS · 8.2/m
Luluíza#BR2
Nami · Support
2 / 7 / 13
45.5% KP
7,276
7.1% share
9,628g
26 CS · 0.8/m
Red side
DefeatDr cj#kek
Ashe · Top
2 / 7 / 9
37.9% KP
19,917
18.8% share
12,118g
203 CS · 6.4/m
Twitch Lord Semi#br1
Rammus · Jungle
9 / 3 / 12
72.4% KP
14,645
13.8% share
14,661g
248 CS · 7.8/m
hope#ur ok
Lux · Mid
11 / 9 / 5
55.2% KP
29,718
28% share
14,098g
279 CS · 8.8/m
Arkanoidn#K2Est
Ekko · ADC
5 / 7 / 13
62.1% KP
25,405
24% share
13,770g
233 CS · 7.3/m
Shirii#BR1
Pantheon · Support
2 / 7 / 8
34.5% KP
16,351
15.4% share
8,577g
49 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
