Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 161 days ago
10 / 4 / 3
K / D / A
48.1%
Kill participation
1,215
Damage / min
11,930g
518.7 gold / min
12
10 placed · 0 cleared
202
8.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBlast#4YOU
Darius · Top
3 / 8 / 2
23.8% KP
12,556
15.7% share
8,235g
174 CS · 7.6/m
Arkanoidn#K2Est
Zed · Jungle
4 / 3 / 4
38.1% KP
11,141
13.9% share
8,447g
153 CS · 6.7/m
paris#nico
Vladimir · Mid
4 / 4 / 2
28.6% KP
18,961
23.7% share
8,421g
190 CS · 8.3/m
twitchfaturetosl#top1
Cassiopeia · ADC
10 / 7 / 4
66.7% KP
26,462
33.1% share
10,756g
176 CS · 7.7/m
Triat#lol
Sona · Support
0 / 5 / 13
61.9% KP
10,900
13.6% share
6,523g
29 CS · 1.3/m
Red side
Victorybeyondb#bynd
Irelia · Top
5 / 4 / 2
25.9% KP
10,736
13.6% share
12,100g
224 CS · 9.7/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
9 / 0 / 9
66.7% KP
23,833
30.1% share
13,654g
211 CS · 9.2/m
GOOD GAME GG XD#0404
Lee Sin · Mid
10 / 4 / 3
48.1% KP
27,944
35.3% share
11,930g
202 CS · 8.8/m
Burka#br1
Xayah · ADC
3 / 7 / 3
22.2% KP
10,808
13.7% share
10,520g
180 CS · 7.8/m
Poucas ideia#001
Rakan · Support
0 / 6 / 13
48.1% KP
5,832
7.4% share
6,981g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
