Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 161 days ago
17 / 10 / 16
K / D / A
76.7%
Kill participation
1,070.7
Damage / min
20,134g
474.9 gold / min
52
23 placed · 5 cleared
284
6.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
3
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGOOD GAME GG XD#0404
Lee Sin · Top
17 / 10 / 16
76.7% KP
45,396
23.3% share
20,134g
284 CS · 6.7/m
blz#mano
Hecarim · Jungle
6 / 10 / 14
46.5% KP
23,380
12% share
18,298g
317 CS · 7.5/m
8UI#hgh
Zed · Mid
4 / 12 / 7
25.6% KP
39,573
20.3% share
14,743g
217 CS · 5.1/m
Kamish 影#SOLO
Smolder · ADC
15 / 9 / 9
55.8% KP
72,008
36.9% share
25,602g
423 CS · 10/m
Gino#0666
Seraphine · Support
1 / 8 / 24
58.1% KP
14,551
7.5% share
11,705g
41 CS · 1/m
Red side
VictoryDREAMER#BNB
Akali · Top
2 / 14 / 10
24.5% KP
29,285
13.9% share
13,392g
249 CS · 5.9/m
EKKO MINEIRO#TOP1
Ekko · Jungle
9 / 9 / 15
49% KP
33,928
16.1% share
18,491g
280 CS · 6.6/m
Oganja#421
Graves · Mid
11 / 6 / 16
55.1% KP
51,715
24.6% share
19,121g
320 CS · 7.5/m
Slinv#br1
Aphelios · ADC
22 / 9 / 12
69.4% KP
70,268
33.4% share
27,937g
350 CS · 8.3/m
Ágata#Lovly
Sona · Support
5 / 5 / 38
87.8% KP
25,203
12% share
16,347g
41 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
