Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 160 days ago
18 / 4 / 10
K / D / A
68.3%
Kill participation
1,466.3
Damage / min
16,819g
517.8 gold / min
24
6 placed · 2 cleared
206
6.3 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLEV Devost#BR2
Olaf · Top
10 / 9 / 3
41.9% KP
30,081
22.3% share
15,917g
257 CS · 7.9/m
thewarsor33#TH33
Naafiri · Jungle
16 / 9 / 4
64.5% KP
40,277
29.9% share
16,798g
251 CS · 7.7/m
YanylorAlerenti#6869
Yone · Mid
1 / 10 / 4
16.1% KP
16,378
12.2% share
9,831g
191 CS · 5.9/m
Psycho Killer#04I29
Ezreal · ADC
2 / 5 / 9
35.5% KP
27,754
20.6% share
14,071g
254 CS · 7.8/m
camilonicolau2#1234
Bard · Support
2 / 8 / 15
54.8% KP
20,190
15% share
10,172g
47 CS · 1.4/m
Red side
VictoryDudu Duelista#dudu
Riven · Top
5 / 14 / 6
26.8% KP
17,629
12.3% share
14,176g
261 CS · 8/m
Guizzy#One
Trundle · Jungle
8 / 5 / 23
75.6% KP
30,771
21.4% share
15,567g
188 CS · 5.8/m
GOOD GAME GG XD#0404
Akali · Mid
18 / 4 / 10
68.3% KP
47,629
33.1% share
16,819g
206 CS · 6.3/m
Cafajeste chucro#louco
Caitlyn · ADC
8 / 4 / 12
48.8% KP
30,424
21.1% share
17,280g
307 CS · 9.5/m
yusuke#sup
Neeko · Support
2 / 4 / 14
39% KP
17,416
12.1% share
10,292g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
